Pemanfaatan Game Edukasi WordWall Sebagai Media Pembelajaran Guru Sekolah Dasar (SD)

Authors

  • Dian Oktary Universitas Riau
  • Khairiyah Khairiya Universitas Riau
  • Kiki Mariah Universitas Riau
  • Siska Mardes Universitas Riau
  • Elni Yakub Universitas Riau
  • Mahdum Universitas Riau

DOI:

https://doi.org/10.52188/psnpm.v4i-.921

Keywords:

Educational Games, Instructional, Media

Abstract

In an era of rapid technological development, game-based education has become an innovative and effective tool for learning. Educational games, which combine game elements in the learning process, offer an engaging method for students to acquire knowledge and skills. Using educational games as an approach can increase student engagement and understanding in learning. As a learning medium, educational games not only support social interaction, but also help create efficient and effective educational communication. This game contains educational elements, making it a tool that combines fun and learning. The main goal of educational games is to foster children's interest in learning through fun games, so that they understand the material more easily. It is hoped that by using educational games, the learning process will become more enjoyable and students will enjoy learning activities more. In addition, games in education change traditional learning methods to be more interactive and interesting. With scores, levels and rewards, students become more motivated to learn, while games also provide immediate feedback that is important for learning. Teacher creativity plays an important role in preventing student boredom, especially in distance learning. The teaching methods and learning media used by teachers greatly influence students' interest in learning. One way that teachers can apply to make learning more interesting is to use educational games as a learning medium, so that students feel more involved and enjoy the learning process

Published

2024-11-13

How to Cite

Oktary, D., Khairiya, K., Mariah, K. ., Mardes, S., Yakub, E., & Mahdum. (2024). Pemanfaatan Game Edukasi WordWall Sebagai Media Pembelajaran Guru Sekolah Dasar (SD) . Proceedings of the National Seminar on Community Service, 4(-), 43-49. https://doi.org/10.52188/psnpm.v4i-.921